Jignaranian Mythology
Part one: explaining Jignaraniasm
Jignaraniasm is the primary Jignaranian religion. The major beliefs of common Jignaraniasts are as follows:
1. All fiction exists as fact, somewhere.
2. There are infinite dimensions and infinite possibilities throughout these.
3. Many beings from other- Dimensions, Universes, etcetera- can exist in other Dimensions, Universes, etcetera.
Part two: monsters, and other entities
The Operator The Operator is the arch-fiend of Jignaraniasm. The name "Operator" refers to phone operators. It always lurks on the other end of the line. It lives in near-absolute darkness in a cramped machine room, full of wires and moving parts. It's weapons of choice are usually clubs and phone lines. It's shape is almost constantly distorting.
The Velf
The Velf is a gigantic cowskull, attached by veins to a cave wall. It's head is covered with veins and it has mental control over groups of flesh eating worms. Humans from Earth were able to find it only around the very time that humans began to exist, for it lived in an alternate universe which- at that time- was closely merged with Earth. It had no means of transportation, and thus no means of escape from it's demise. However, it is said that it will be resurrected and that it will appear on Earth sometime in the future.
Qeealosan and the Qeealosanids
Qeealosan is a super advanced creature. It's skin is metallic-silver in colour and it's shape is somewhat like an Ostrich. Qeealosan is a one of a kind creature, while Qeealosanids on the other hand are a species. Qeealosanids look like smaller versions of Qeealosan. Qeealosan and the Qeealosanids have never shown the ability to speak in audible language.
Woody beings
A photo of a male Woody being (right) and his wife (left)
A Woody being is a type of wooden automaton. Woody beings are- in the strictest sense- brought to life by a curse or spell of some sort, in which nature spirits are invited to inhabit the body. As a favour, the spirit shall animate the body, and use it to gaurd something valuable to the human if they so desired it to do so. However, Woody beings rarely activate before the death of the human. Because of this, there is a large possibility that the wooden body will fall apart before being of much use.
Hooriggs
Hooriggs are various creatures which live in and around the Earth's core. There are various species of Hooriggs (the name refers more to where they live and how they live than what they look like). Besides their habitat, many Hooriggs possess the following traits: 1. their adaption to be able to swim through streams of magma, gives them strength beyond almost all surface and water animals on Earth. 2. They are all resistant to extreme heat (obviously) 3. Staying on Earth above them without any artificial means to keep their heat up, almost always kills them immediately. 4. While in normal conditions, they would die quickly above their place of origin, they all have the ability to generate intense heat. Only some can generate enough heat to stay alive for a long time above the Core.
The three Fatzos
Above, left to right: Untimely Death, Freakish Fury, and Quote
The three Fatzos may seem like a living, cosmic parody of the three Fates or the three Furies, but they are no less serious. They were once summoned to Neptune from their homeworld, for at that time, the people of Neptune believed the to be Deities of some sort. To make a long story short, it was a fantastically stupid idea and almost every sort of life on Neptune was eliminated. Anyway, their names, in English would be Untimely Death, Freakish Fury, and Quote. Freakish fury is the largest and to give you a sense of how large it is, imagine it standing next to the great pyramid; the pyramid would be a bit below it's waist. Freakish Fury is mute. Untimely Death is about ten feet tall. It is a gray stoney colour. Quote is the smallest and only speaks in quotes.
Sharizgadard
Sharizgadard is a powerful, benevolent monster.
The Black Shark
Part Three: Various Worlds
-The Eftequar Binary
Eftequar 3
Eftequar three is the third of the original worlds in the Binary of Eftequar. It differs much from Eftequar ten (the location from which you are most likely to be reading this). There is no outer space to Eftequar three. There is land, a Sun, Moon, and Atmosphere. There are no stars. There is no orbit, and the Sun and Moon stay still in the sky. Night and day are defined by clouds which move after a precise amount of time to cover one or the other. Rain is rare, and most liquid is produced from the ground. Although water and cold air are both present in Eftequar three, there are no truly natural Icy regions of Eftequar three. Instead, the creation of Icy regions is controlled by a few individual creatures which are constantly surrounded by an Icy climate. Eftequar three is a good example of a world where good and evil are somewhat polarized.
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